Ana Monte, lead sound designer and Daniel Deboy, lead sound engineer founded Delta Soundworks in Heidelberg, Germany in 2016. The company is a 3D/immersive audio post-production facility with projects that span across installations, virtual reality, 360-degree films and gaming, as well as feature films, documentaries, TV shows and commercials. Their team consists of a highly skilled and creative group of production sound mixers, recording engineers, sound designers, Foley artists, composers and music producers. Digital Cinema Report recently spoke with Monte and Deboy about their business and some very interesting projects.
“Mixers are artists, and I am a firm believer in the creative process,” says re-recording mixer Binder. “In the post-production audio business, we get looked at as technicians instead of artists. I believe that George Lucas was right when he said, ‘sound and music are 50 percent of the entertainment in a movie.’ ” Binder should know. He’s worked with some of the most notable names in the TV and film industry, including the Russo brothers, J.J. Abrams and Mark Mangini. His resumé also boasts a variety of high-profile projects such as Star Trek, Paranormal Activity, Community, Channel Zero, Deadly Class and Super 8.