Kamerawerk is producing Bubble Beatz's No Sleep, a story-driven music video using not only 4K acquisition but a complete 4K 60 frame per second production pipeline including cameras, editing, color grading and finishing.
Maxon has introduced Cinema 4D Release 15 designed to redefine the 3D motion graphics, visual effects, painting and rendering software workflow.
Codex, Cooke Optics and The Pixel Farm plan to develop and deliver what the companies are calling the next generation of metadata capture for film and digital cinema cameras.
VFX studio MPC has standardized on Tweak Software's image and sequence viewer, RV, for playback and review across its feature film VFX facilities in Vancouver, Montréal, London and Bangalore.
Lightworks has released Lightworks Author 9, which is designed to give users more control and power at every stage of the rendering process.
Assimilate is extending its array of pricing options by offering a new annual subscription option for both Scratch and Scratch Lab software.
Paris-based animation studio Illumination Mac Guff used Shotgun software to keep on track for the 3D summer family film and one its most successful, Despicable Me 2.
Douglas Trumbull’s latest project UFOTOG, the world’s first high-frame rate (120 fps), stereoscopic 3D film, has completed production.
Bad Robot, the production company founded by director J.J. Abrams, used Tweak Software’s RV-SDI to review visual effects shots from Star Trek Into Darkness.
When shooting his recent independent feature Heads We Do, cinematographer Andrew Huebscher faced challenges including a tight budget, a 15-day shooting schedule, exterior night scenes, and the need for outstanding motion-picture image quality.