Moving Image Technologies and SNDBX, an emerging developer and operator of amateur eSports leagues played locally on the big screen, today announced the companies will be hosting a conference call and webcast for investors to learn about the eSports opportunity for both companies.
Moving Image Technologies and SNDBX, an emerging developer and operator of amateur Esports leagues played locally on the big screen, have expanded their strategic partnership to accelerate the growth of local amateur Esports leagues.
Moving Image Technologies has shipped its first two MovEsports for SNDBX eight-cart gaming systems for the Esports market to WyoMovies at the exhibitor’s Capitol City and Studio City locations in Wyoming.
Screenvision Media and Super League Gaming have launched Super League Spotlight, a multi-episode series showcasing the best in-game action, created specifically for in-theatre audiences. The first installment of the series launched last week in more than 2000 movie theatres nationwide.
A new digital platform with the working title Cinnovate has secured € 380.000 funding through the European Union programme Cinemas as Innovation Hubs for Local Communities. The effort’s partners include four of Europe’s leading arthouse cinema networks – Folkets Hus och Parker, Folkets Bio (both from Sweden), Access Cinema (Ireland) and Art kino mreža Slovenije (Slowenia) – that together count 308 screens in three territories and will be coordinated by Cologne-based video-on-demand and digital distribution experts Rushlake Media and independent consultant Jan Runge. Additional content and network partners are the Event Cinema Association (United Kingdom), Spielfabrique (Germany) and IMZ International Music + Media Centre (Austria).
The Society for Motion Picture and Television Engineers has unveiled the program for its annual fall conference SMPTE 2020: Game On, an interactive and immersive remote technical conference experience running November 10-12. Throughout the three-day conference experience, attendees can join live technical presentations, practical hands-on training, keynote presentations, partner programming, product and technology demonstrations, moderated roundtable discussions, and virtual panels, with continual access to a host of on-demand content. This year's event also will feature one full day focused on the convergence of eSports/gaming and media technology and the unique requirements of the thriving eSports industry.
Ymagis Group today announced the successful launch of its third Illucity virtual reality park, in Brest, France. Following the popular Paris-La Villette and Marseille locations, Illucity Brest opened its doors at the Ateliers des Capucins on June 24.
Cédric Lejeune is vice president of technology for ÉclairColor, part of the Ymagis Group. He is also the founder of Workflowers, a recently formed consulting company that offers training services to media companies including quality management, color management, human resources and environmental topics. I wanted to learn about his new dual role and, in particular, hear his thoughts on how the motion picture industry can be more environmentally responsible.
The Society of Motion Picture and Television Engineers, the organization that is defining the future of storytelling, will host its annual technical conference and exhibition on November 10-12 as an interactive and immersive remote experience with a rich array of learning and networking opportunities. Within this highly customizable online format, SMPTE 2020 will provide what it says will be unparalleled opportunities for attendees to explore the variety of new technologies and business models shaping the future of media and entertainment. The theme for this year's event is Game On, with one full day focused on the convergence of esports/gaming and media technology and the unique requirements of the thriving eSports industry.