Virtual Reality

Christie Powers Immersive Festival & 360° Dome

Thu, 05/19/2016 - 12:57 -- Nick Dager

Christie will be providing all the projection for Spain’s first permanent dome to showcase 360° and other immersive environments including a second dome dedicated to virtual reality. Held in Madrid, the Immersive Festival Madrid 2016 is running from May 18-21 at Universidad Complutense de Madrid (UCM) and is free to attend.

Iron Sky Announces Franchise

Mon, 05/16/2016 - 12:11 -- Nick Dager

The filmmakers behind the Iron Sky saga are widening the spectrum of productions in their business, inviting fans to start producing professional-quality content in the Iron Sky’s universe. Titled Fanchise, the initiative is an open call to all Iron Sky fans, young filmmakers, game developers and innovators to pitch their concepts of maximum 10 minute experiences – games, short films, VR experiences, graphic novels – whatever inspires the most.

CJ CGV to Unveil 4DX VR at CinemaCon

Wed, 04/06/2016 - 12:44 -- Nick Dager

For the first time under its corporate banner CJ CGV will exhibit at CinemaCon 2016, which convenes next week at Caesars Palace in Las Vegas. The company will be in Booth 2003A. In addition to the latest advances and developments with 4DX – the multisensory cinema technology with motion and environmental effects – and ScreenX – the world’s first 270-degree, multi-projection system used within a theatre setting, CJ CGV will be demonstrating its newest addition to the immersive cinema universe: 4DX VR.

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The Spring: Single Camera VR

Mon, 03/21/2016 - 13:54 -- Al Caudullo

I recently worked as a camera operator on a VR feature called The Spring. The first question of many questions that I had for Greg Passmore, owner of Passmore Labs, Austin, Texas was, “When you are shooting a 3D 360 degree VR movie in a cave where at times you are perilously close to the top of the caves due to the water level, where do you position the crew?” His reply threw me off guard. He said, “Anywhere I want.” It was then that he told me he was shooting with one Red Epic camera. The question then was, how?

Cinegy Joins ImmersiaTV

Wed, 02/17/2016 - 10:26 -- Nick Dager

Cinegy has been invited to join ImmersiaTV, an EU consortium of university technology incubators, research institutes, and commercial entities collaborating to research and develop the future of home entertainment, including virtual and augmented reality.

Barco Supports Sundance New Frontier

Tue, 01/26/2016 - 15:29 -- Nick Dager

Barco, the official projection provider for the 2016 Sundance Film Festival, brings to life several key virtual reality and art installations at the New Frontier exhibition with its large venue projectors and presentation switchers. The festival also uses Barco digital cinema projectors in all 23 of its movie theater venues for official screenings.

Creating a Giant Experience

Thu, 01/21/2016 - 15:35 -- Michael Kaplan

One of the highlights at this year’s Sundance Film Festival’s New Frontier Program could be the five-minute virtual reality film experience Giant. Drawing on director and co-creator Milica Zec’s personal experiences as a child in war-torn Serbia, the VR narrative takes the viewer into the experience of a family struggling to survive in a war zone. The film shows how cinematic VR lets us observe our instincts and ourselves and become more conscious of the way we make choices.

Vicon Research Reveals Obstacles to VR Success

Thu, 01/21/2016 - 11:01 -- Nick Dager

A survey conducted for Vicon suggests that virtual reality will need to overcome key challenges including the production of affordable consumer devices, in order for it to become a success. The results, based on a survey conducted by Vicon, gauged the opinion of 390 industry professionals. It highlighted that alongside cost, other factors such as content and realism stand in the way of virtual reality becoming an overnight success. In fact Vicon estimates that virtual reality will take off in the next two – three years.

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