Final post-production work for 20th Century Fox’s and Reel FX Animation Studios’ The Book of Life, a Golden Globe nominee for Best Animated Feature Film, was completed at Modern VideoFilm.
The Boxtrolls, the new stop-motion/CG animated film from Laika, the studio behind the Oscar-nominated Coraline and ParaNorman, will screen out of competition at the 71st Annual Venice Film Festival on August 31st.
The Foundry is launching the first Foundry Sessions with a live transmission from its London headquarters on Thursday June 19 at 7pm British Summer Time. People who can’t participate in the live event will be able to access a recording on The Foundry’s website afterwards. The Session will be a one hour digital broadcast including live Q&A via #TFsessions enabling participants anywhere to interact with guest speakers and specialists from @TheFoundryTeam.
Blur Studio teamed up with director Marc Webb and Sony Pictures Imageworks VFX supervisor Jerome Chen once again to create visual effects for the opening sequence, end titles and 45 other visual effects shots for Columbia Pictures’ The Amazing Spider-Man 2.
As part of an ongoing commitment to equip indie game makers and artists with powerful, accessible 3D tools, Autodesk today announced that its Mudbox 2015 digital painting and 3D sculpting software is now available as a Desktop Subscription license for $10 a month.
With a seemingly unquenchable appetite for zombie movies, movie-goers will get their fill in 2014 with Night of the Living Dead: Origins 3D, a 3D animated reboot of the original 1968 horror classic. The film features visual effects from The Graphics Film Company, which relied on the iPi Soft iPi Motion Capture markerless motion capture software solution. The software’s ability to easily create massive amounts of zombie action and seamlessly integrate it with the studio’s complex workflow, provided the filmmakers limitless creative freedom
Eugene Riecansky claims it was love at first sight. It was about eight years ago, the visual effects and music industry veteran was working on a video for alternative metal band Deftones and first encountered Autodesk software at a participating post house. A recent project had the team creating tour visuals for international DJ, Skism. After using Maya to help create pristine elements such as Snakes wrapped around neon crosses, huge robotic structures, and pulsating skulls, the Rockstar team was able to move the entire project, including the 3D assets created in Maya, quickly and easily into Smoke to bring everything together and provide animations ready for the DJ to use live on tour
Legend3D has announced that has purchased a Mistika 3D system from SGO. It will integrate its Mistika post-production system with two Assist Stations into the conversion and visual effects pipeline at the company's 60,000 square foot studio with multiple theatres and R&D facilities. With the capacity to work on up to three full feature films and multiple commercials concurrently, Legend3D has delivered projects such as The Lego Movie, Man of Steel, Life of Pi, The Amazing Spider-Man, The Smurfs 1 & 2, Pirates of the Caribbean: On Stranger Tides, and many others.
The Foundry has announced that DreamWorks Animation has adopted the FLIX software solution for use in the pre-production of animated features.
Imagineer Systems will give attendees of the National Association of Broadcasters convention in Las Vegas April 7-10 a technology preview of new capabilities planned for the next release of mocha Pro and mocha AE planar motion tracking and visual effects software.