For visual effects artists in Vancouver, pros of all backgrounds and experience levels flock to the VanCG Meetup group for fostering a unified and supportive community. The non-profit organization, led by founder Nick Romick, offers popular monthly educational events, networking, and community-driven collaborative projects to let artists experiment with new techniques and tools outside the office. One such collaborative project currently in progress is Galactic Battles, a sci-fi short film featuring both live action and CG that pits the ships from beloved sci-fi franchises against each other in an all-out battle royale.
Athena Studios is an Emeryville, California-based full service production and animation studio. The studio has been creating films, video and multimedia projects for over 20 years, and is currently producing a stop-motion short called Mermaids on Mars. The short is based on a book by Nancy Guettier, directed by Jon V. Peters and features the work of artists whose credits include stop motion films Coraline, James and the Giant Peach and The Nightmare Before Christmas.
Shotgun Software announced that independent game studio Cloud Imperium is using Shotgun to manage review and production tracking on Star Citizen – a massively multiplayer online game (MMO) currently in development.
Voyager Pictures, the production company behind Cosmos: A SpaceTime Odyssey has been using Shotgun Software to keep the 13-episode series’ demanding visual effects deliverables on schedule. Shotgun is the film, TV and game development industries’ trusted platform for production management and review, and as talent moves from visual effects facilities into production companies, many are choosing to bring Shotgun along for the ride.
White House Down co-producers Marc Weigert and Volker Engel set up their management platform Uncharted Territory in 1999 to serve as the production and visual effects hub on films they’ve been involved with including 2012, Anonymous and others. Due to the very tight, 12-month delivery schedule for White House Down, Weigert and Engel, who also served as co-VFX supervisors on the film, recruited ten visual effects vendors around the world—all using Shotgun software to push and pull shots.