Games industry leader Steven Chiang has been named executive vice president, Worldwide Production and Studios, Warner Bros. Interactive Entertainment, it was announced today by David Haddad, president, Warner Bros. Interactive Entertainment.
Reporting to Haddad, Chiang will oversee the company’s development capabilities to deliver games based on multiple franchises across all platforms. In his position, he will be responsible for the entire production process for all core console and free-to-play mobile games, including working closely with Warner Bros. owned internal studios, as well as managing the external studios, quality assurance and localization. Chiang’s role will also be to help develop the company’s slate of games and commercial strategies in the evolving marketplace. Additionally, he will work across multiple divisions of Warner Bros. and Time Warner to identify opportunities to develop different properties in the games space.
"We are thrilled to have Steven join the team to lead our continued strategic growth with the best in class development talent and franchises in our portfolio," said Haddad. "Steven’s extensive production and development leadership with both console and mobile games is an incredible match for our company’s plans to reach new heights in digital gaming across all platforms. We are very confident in our current strategies, and Steven will help keep us on pace to deliver on our increased focus of developing free-to-play mobile games and growing our business in Asia, so we can continue to successfully compete as a leading games company."
Most recently, Chiang served as studio president at leading social game developer Zynga, where he led free play game development on iOS, Android and Facebook. Prior to that, he served as senior vice president at Electronic Arts overseeing global product development within the EA Sports label.
“Warner Bros. Interactive Entertainment is having an epic year, and I am very excited to join this strong team and work with some of the best developers and franchises in gaming today,” said Chiang. “This is an excellent opportunity to collaborate with talented teams to make great games based on amazing properties, such as DC Comics, Mortal Kombat, The Lord of the Rings and many more.”
Chiang began his career as a software engineer and then co-founded Tiburon Entertainment, which was acquired by Electronic Arts in 1998. He holds a BS in Electrical Engineering from Columbia University.