For the finale of season six of HBO’s smash hit Game of Thrones, Rising Sun Pictures faced a formidable challenge: replicate the sprawling city of King’s Landing and its central shrine, the Great Sept of Baelor, then burn them to the ground in a magical, green-hued inferno. New to the Game of Thrones production team, RSP created visual effects for several episodes of the show’s recently concluded season. Most of the work centered on King’s Landing and the Sept as artists produced photo-realistic CG environments, set extensions and architectural enhancements that were blended with location footage to create the luxurious, walled city overlooking the sea.
Senior VFX supervisor Shawn Hillier has joined the creative team at the Vancouver office of FuseFX. Hillier arrives following a 15-year stint at Industrial Light & Magic, where he contributed to such blockbusters as Jurassic World, Pacific Rim, Star Trek, Transformers, Star Wars: Episode III - Revenge of the Sith and all three titles in the Pirates of the Caribbean franchise. In his new role, he will supervise visual effects production for television projects including the Syfy series The Magicians and Dark Matter.
Visual effects production for the first season of AMC’s drama Preacher is in high gear at FuseFX, Los Angeles, as artists work to enhance the series’ ample servings of supernatural mayhem. The pilot episode alone featured more than 250 VFX shots with a high degree of integration that achieves a seamless marriage between the practical photography and the digital effects.
Sim Group companies provided production and post-production services to 20 television productions nominated in the 68th Emmy Awards. The 20 productions received a total of 123 nominations. Among them are Game of Thrones, The People v O.J. Simpson: American Crime Story, and Fargo with 23 nominations, 22 nominations and 18 nominations, respectively.
Post-production finishing for the sixth season of HBO’s Emmy Award-winning series Game of Thrones recently wrapped up at Chainsaw, a Sim Group company. The facility handled visual effects integration, editorial conforming, final color grading and deliverables for the show.
VFX supervisor Eric Gambini has joined FuseFX, Vancouver, as the company continues to add staff to service the region’s boom in television production. A native of France who has worked at visual effects facilities around the world, Gambini most recently served as on-set VFX supervisor on the CW series The 100. Also new to FuseFX Vancouver are VFX producer Graeme Marshall and CG supervisor Adam Marisett.
SIGGRAPH 2016 will be presenting Making Of Production Sessions for a number of high-profile hit motion pictures, video games, VR films, and theme park attractions during this year's conference. With the tagline Render the Possibilities, the conference will be held at the Anaheim Convention Center in Orange County, California, July 24-28.
The Colonie provided editorial, FX and finishing services for a pair of public service advertisements for the American Academy of Dermatology. The :60 spots feature sharply contrasting storylines and approaches to educating two high-risk demographics about the dangers of sun exposure and skin cancer. Looking Good targets men over 50 using a comedic scenario to communicate a strategy for early detection, while Arms tailors its message about prevention to young women between 14 and 18, using a touching story to educate them about the risks of tanning.
Calling it a new frontier in cinema advertising Airbnb, the world’s leading community-driven hospitality company, is taking its Live There campaign to theaters this weekend. The split-screen experience debuted during 3D showings of summer blockbusters Finding Dory, Independence Day: Resurgence, and The Secret Life of Pets in the UK only. Moviegoers will have a first-of-its-kind, immersive experience that contrasts standardized mass tourism with the unique moments of travel and authentic experiences only possible while traveling on Airbnb.
Digital destruction is Bottleship VFX’s sweet spot. From fiery explosions to churning waterfalls, the Bulgarian studio excels at crafting data-heavy VFX, including particle work and fluid simulations – feats accomplished in part through Thinkbox Software tools.